{"id":27796,"date":"2023-08-14T17:54:22","date_gmt":"2023-08-14T21:54:22","guid":{"rendered":"https:\/\/marymount.edu\/academics\/?p=27796"},"modified":"2023-08-14T17:54:22","modified_gmt":"2023-08-14T21:54:22","slug":"aging-matters-episode-36-aging-research-machine-learning-games-and-fitness","status":"publish","type":"post","link":"https:\/\/marymount.edu\/academics\/aging-matters-episode-36-aging-research-machine-learning-games-and-fitness\/","title":{"rendered":"Aging Matters: Episode 36 – Aging Research – Machine Learning Games and Fitness"},"content":{"rendered":"
Aging Research series focused on machine learning and gamification research to improve cognitive skills and physical movement in older adults. Guests Eric Bubar, Ph.D.<\/strong>, founding Professor of Engineering, and Jenna Kniceley, Pre-Physical Therapy Student, at Marymount University, discuss emerging technologies to support aging-related research projects. Demonstrations of a computer \u201cwatching\u201d an adult exercising and commenting on the form are provided.<\/p>\n <\/p>\n